Privacy Policy
Last updated: 2026-01-15
This Privacy Policy explains how ApeMotion (“ApeMotion”, “we”, “us”) collects, uses, and shares information when you use our website and motion‑controlled games (the “Service”).
ApeMotion lets you play computer‑vision powered motion games on computers and mobile devices using a camera (webcam or phone camera). Many experiences run directly on the web, but this policy applies whenever you interact with the Service.
1) What information we collect
1.1 Camera access & motion tracking
Some games require camera access to detect body or hand movement. When you start a motion game, your device will ask you to grant camera permission.
- Camera video: Our intent is to process motion tracking locally on your device and avoid transmitting raw camera video to our servers for gameplay.
- Motion signals: The Service may derive motion‑related signals (for example, keypoints like “hand position” or “pose landmarks”) to control the game.
- Model / runtime downloads: To enable motion tracking, the Service may download machine‑learning model files or runtime assets to your device. These downloads may come from third‑party content delivery networks (CDNs).
1.2 Usage data, logs, and diagnostics
Like most websites, we (and our service providers) may automatically receive certain information when you access the Service, such as:
- Device type, operating system, and language settings
- Pages visited and actions taken (for example, which game page was opened)
- Approximate location inferred from IP address (city/region level)
- Referrer information (for example, the site you came from)
- Performance and diagnostic events (for example, page load timing, errors)
1.3 Cookies and similar technologies
We may use cookies, local storage, and similar technologies to:
- Remember preferences (for example, UI language selection)
- Understand usage and improve the Service (analytics)
- Protect against abuse and ensure the Service works reliably
You can control cookies and local storage through your privacy settings. Some features may not work correctly if you block all storage.
1.4 Communications you send us
If you contact us (for example, through our Contact page or social channels), we may receive the information you choose to share (such as your message content and username). We use it only to respond and provide support.
2) How we use information
We use information to:
- Provide, operate, and improve the Service
- Enable gameplay features (including motion tracking when camera permission is granted)
- Measure performance and reliability, debug issues, and prevent abuse
- Understand which games and pages people use so we can prioritize improvements
- Comply with legal obligations where applicable
3) Sharing and third‑party services
We do not sell your personal information. We may share information in the following cases:
3.1 Service providers
We may use third‑party providers to host and operate the Service, deliver assets, and measure usage. Examples include:
- Hosting / CDN: the Service may be hosted on platforms such as Cloudflare Pages or similar infrastructure.
- Analytics: we may use analytics providers (such as Google Analytics) to understand site usage.
- Model assets: motion tracking may require downloading model/runtime files from third‑party CDNs.
These providers may process information on our behalf (or as separate controllers) according to their own privacy policies.
3.2 Legal and safety reasons
We may disclose information if we believe it is reasonably necessary to:
- Comply with applicable law, regulation, legal process, or government request
- Enforce our Terms of Use and protect the Service from abuse
- Protect the rights, property, and safety of ApeMotion, our users, or the public
3.3 Business transfers
If we are involved in a merger, acquisition, or asset sale, information may be transferred as part of that transaction. We will provide notice if required by law.
4) Camera privacy details and what we do not intend to do
We designed ApeMotion motion games so your movements can be detected without dedicated controllers. Because this involves camera access, we want to be explicit:
- We do not intend to upload raw camera video to our servers for gameplay.
- Camera permission is controlled by you and your device settings; you can revoke it at any time.
- Some assets (including ML model files) may download to your device from third parties so motion tracking can run locally.
5) Data retention
- Raw camera video: we do not intend to retain raw camera video on our servers for gameplay.
- Analytics data: retention depends on the settings and policies of the analytics provider and may be retained for a period of time to measure usage trends.
- Support messages: if you contact us, we may retain the conversation for as long as needed to respond and to maintain support history.
6) Your choices and controls
You can:
- Control camera access using your device permission settings.
- Control cookies/storage using your privacy settings.
- Request help or deletion by contacting us with enough detail to identify the relevant information (for example, a message you sent us).
7) Children’s privacy
The Service is not directed to children under 13 and we do not knowingly collect personal information from children. If you believe a child provided personal information to us, please contact us and we will take reasonable steps to address it.
Because some games involve physical movement, we recommend parental/guardian supervision for younger players.
8) Security
We use reasonable administrative, technical, and organizational safeguards designed to protect information. However, no method of transmission or storage is 100% secure, and we cannot guarantee absolute security.
9) Changes to this Privacy Policy
We may update this Privacy Policy from time to time. We will update the “Last updated” date above. Material changes may be announced on the site when appropriate.
10) Contact us
If you have questions about privacy, please contact us:
- Contact page: https://apemotion.games/contact
- Email: [email protected]
- X (Twitter): https://x.com/ApeMotionGames
